Concept project Sports and leisure Rope park, Lublin

Rope park website with entry bookingPnącze.

A rope park website where you can see the whole park before you get there.

Pnącze is a made-up rope park with a climbing tower in the Stary Gaj forest in Lublin. Instead of photos of kids in harnesses, the website shows the whole park drawn in 3D like a page from a climbing guidebook: five courses in their colors, every obstacle labeled, and people in helmets moving along the ropes. Parents set their kids’ height on the chart and see right away which courses they can take, then book a free entry slot in a minute, with an e-ticket.

Type of site
One long page with entry booking and an e-ticket
Sections
7 plus booking: park and courses, tower, before you come, prices, groups, notes from the park, getting here
Highlights
Park in 3D, height chart, course walk-through with the camera, booking
Style
Climbing guidebook: ink drawing on paper and five course colors

This is a concept project. Pnącze is a made-up business, but the website really works: you can click through it on desktop, tablet and phone. The forms do not send data anywhere. It was designed for a Polish business; here you see its English version.

How we thought it through

Four decisions behind this website.

  1. 01

    The problem

    Parents do not know which courses their child can take. The requirements are in the rules, and the family finds out the child is too short only at the ticket desk.

    What we did

    A height chart on the first screen. Every family member has their own marker on it, and the course table and the park drawing immediately hatch out the courses that are still off limits, with the reason: too short, too young, only with an adult.

    What it gives

    The family arrives knowing who can go where, and the ticket desk does not explain the rules to every child.

  2. 02

    The problem

    A description like “extreme course, 11 meters” does not tell you what awaits in the treetops. Photos show one obstacle and a lot of leaves.

    What we did

    The whole park drawn in 3D like a guidebook map: trees, platforms, ropes, the tower and a pond with a zip line. The chosen course zooms in, the treetops around it slide apart, and every obstacle gets a numbered label. You can rotate and zoom the drawing.

    What it gives

    Visitors understand the park in a few seconds and pick a course that matches their courage.

  3. 03

    The problem

    Before the first climb, the most common question is: can I do it, and how high is it really?

    What we did

    A course walk-through with the camera: the camera follows the course at eye level, from the ladder to the zip line, and a panel shows the name of each obstacle and the height above the ground as you go. You can pause the walk-through or speed it up.

    What it gives

    Uncertainty turns into a plan, and the undecided book instead of putting the trip off.

  4. 04

    The problem

    The park lets people in every half hour, and on weekends many arrive at a time with no free places. Phone bookings tie up the ticket desk.

    What we did

    A row of entry times at the bottom of the screen: every slot shows the free places, and slots where the whole family will not fit switch off by themselves. A five-step booking picks a ticket for each person by height and age and ends with an e-ticket with a QR code and a calendar file.

    What it gives

    Visitors spread out over the whole day, and the ticket desk scans codes instead of answering the phone.

Inside

Pages that do the work.

Height chart

Which of you can take which course

You add people and move them along the chart. The table hatches out the closed courses and gives the reason, the drawing turns their ropes into dashed lines, and the row of entry times switches off the slots without room for the whole family.

Courses

Every obstacle labeled on the drawing

You read the course description, and the drawing beside it flies over to the course, parts the treetops and labels the obstacles in the order you climb them. On the edge of the page there is an index tab in the course color, like in a guidebook.

Camera walk-through

The course at eye level, before you climb it

The camera follows the course from the ladder to the zip line. A panel shows the number and name of each obstacle and the height above the ground, and you can pause the walk-through or speed it up.

Booking

An entry booked in a minute, with an e-ticket

Five steps next to the park drawing: people, tickets matched to height and age, a time slot with free places, your details and an e-ticket with a QR code and a calendar file.

Numbers you can check yourself

Fast on phones, not just pretty.

Google Lighthouse test of the project’s home page, October 2026. The home page weighs 266 KB including photos and fonts. The score can vary by a few points with every test. Check it yourself in PageSpeed Insights

Scope of work

What the project included

  • Visual design in a single world: the climbing guidebook
  • 3D park drawing: ink lines, hatched shadows, contour lines
  • Five courses and 59 obstacles labeled on the drawing
  • A height chart for the whole family
  • Course walk-through with the camera at eye level
  • A row of entry times with free places for five days
  • Five-step booking with an e-ticket and a QR code
  • Climbing tower with a topo of four routes
  • Prices, group packages and an inquiry form
  • Phone version and content available without 3D
A site like this from Stronea

The price of a site like this

  • Landing page (one long page)from €660
  • Entry booking with an e-ticket+€320
  • Height chart and course matching (calculator on the site)+€410
  • Interactive 3D model: the park and the camera walk-throughfrom +€1,200

Total from … excl. VAT

Prices from our calculator. You will see the exact amount once you choose the pages, copy and add-ons.

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